Why English
Language Games are essential in a teacher's toolbox
Many people
think using English language games in
the ESL/TEFL classroom is a trivial time-filler, but teachers
experienced in
using the right types of games will tell you otherwise. English games, when used
correctly,
take the stress
out of learning a language and help pupils succeed by learning
naturally.
Why People
Do not Like Games
According to
Lloyd Rieber, author
of Seriously
Considering Play: Designing Interactive
Learning Environments
Based on the Blending of Microworlds, Simulations and Games, 'it is
somewhat surprising that one of the most fundamental and important
concepts of
human interaction has received so little attention.'
He goes on to explain how the misconceptions surrounding play foster
this attitude. For example, people view work as respectable
and play as easy – even though many of
the things we "play" are actually quite difficult (such as chess,
sports and music). This
is why many people balk at the thought
of pupils playing games in the classroom – it is not
respectable or rigorous
enough to be useful.
How Pupils
Benefit From English Language Games
What people
don't realize,
however, is that many people have different learning styles. Henry Gardner explains
this through his
theory of multiple intelligences.
Most people do not function well under the typical range of
intelligence
used in schools (including verbal/linguistic and logical/mathematical
skills). As
reported in Learning
through many kinds of intelligence, by Dee Dickenson,
using games can
help pupils tap into the
different learning styles (or intelligences) such as visual/spatial,
bodily/kinesthetic, musical, interpersonal, naturalistic and
intrapersonal.
When pupils have opportunities to learn using their preferred styles,
they often become more successful at learning any subject.
Furthermore,
as reported on FamilyEducation.com,
'Probably the most important
developmental benefit is that games require children to interact and
speak with each
other. They have to negotiate rules, take turns and correct and
challenge each other.'
This helps your pupils use and improve their thinking, problem solving,
listening and speaking skills.
What Pupils
Think
Nguyen
Thi Thanh Huyen
and Khuat Thi Thu Nga, authors of Learning
Vocabulary
Through Games: The
Effectiveness of Learning Through Games, conducted a study
exploring just how
successful games are in terms of helping pupils learn
vocabulary. During this study, they
gathered pupil
reactions to using games in the classroom and found that they were
positively
received for various reasons. They
'like
the relaxed atmosphere, the competitiveness and
the motivation that games brought to the classroom'.
Pupils also reported that
they like using their imagination and
creativity and that they learned new vocabulary during that games 'but
also
were forced to recall existing knowledge and put it to use.'
What Types of
Games are Best and Why
Sally Flood,
in her article All
Play and More Work explains how games are beneficial IF
the right types of games are used.
She highlights four
components of successful games: competitive
elements to engaging content, reward and objective relevant
content. If the game is missing one
of the first
three elements, the pupils might not have the needed motivation to
participate. If you
leave out the last element,
the game doesn't serve the purpose of helping you promote the
lesson at
hand.
When
it is Most Effective to Use Games
For advanced
pupils, games
are great when you or pupils need a break from intense studying. They
are also
helpful to introduce a new topic or to recall or review a recent
lesson. With intermediate
pupils you can
games more often and with beginners you can use
them most of the
time. It is
possible to teach the
year's curriculum exclusively using games backed up by one written
exercise or
activity sheet per lesson so that pupils over the age of 6 have a
record of
what they have learned and practise writing and spelling. It
should hastily be added
that instead of
an exercise or activity sheet you can also use a writing game instead.
Games are a
great component to
include in your classroom repertoire of activities because they allow
pupils to
explore different learning styles and learn the proposed topics at the
same
time.
ABOUT
THE AUTHOR: Shelley Vernon, conscious of the vital role
teachers can play in the lives of their pupils, promotes learning
through encouragement and games. Receive games and
inspirational ideas free! English Language
Games
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